We design digital products where playing and learning are the same thing — from arcade typing games to 3D hardware simulators and interactive historical timelines.
Published Projects
3
Products live
5
Subject areas
2
Languages
Mechanics designed so that doing the activity is learning the concept — no passive reading required.
Bilingual support, printable reports, and assessment modules built in from day one.
All products run in the browser. No installs, no accounts — one link, any device, any lab.
A retro arcade typing game where letters, words, and sentences fall from the sky as missiles — type them correctly to destroy them. Includes a full typing trainer with Practice, Run, and Test modes. Test mode produces a printable certificate with WPM, accuracy, and error count.
A 3D interactive simulator where students identify components through a pairing exercise, then assemble a PC in the correct technical sequence. Features prerequisite-locked assembly order, real-time feedback, and a printable completion report for instructor records.
A bilingual arcade game covering 3,500 years of computing history — from the abacus to generative AI. Players classify technological milestones against a running timeline under time pressure, earning scores based on accuracy and speed. Includes a built-in assessment and full ES/EN language toggle.
A hands-on simulator where students identify, connect, and configure computer peripherals — from input devices to display interfaces. Reinforces hardware fundamentals through direct interaction.
How we work
Every product starts with a single question: what does the learner need to understand? The game mechanics are then designed so that answering that question is the act of playing.
01
We don't layer educational content on top of gameplay. We design the mechanics so that playing is learning. Students don't read about how a CPU works — they assemble one.
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Printable reports, evaluation modules, and structured feedback are core features — not afterthoughts. Products arrive ready for formal use, not requiring adaptation.
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Everything runs in the browser. No downloads, no accounts, no IT requests. A single URL is all an instructor needs to deploy any of our products with a class.
Who we're for
Our products are designed to be useful in formal educational settings — courses, labs, curricula — while being engaging enough that students actually want to use them.
We're open to conversations about curriculum partnerships, licensing our existing products, or developing custom interactive tools for specific educational needs.
Ready-to-deploy supplements for CS, information systems, and technology literacy courses. Zero setup.
Scalable products suitable for individual courses or wider deployment. Bilingual support included.
Core features are free to explore. Create an account to sync your progress, unlock all modes, and earn printable certificates.
Contact
Interested in a partnership, licensing a product, or commissioning a new interactive experience? We'd like to hear from you.
Send a message